Avoid "Win More" Cards Cards that read, "if you have an army of drakes already in play, this card is good!" should be avoided
While the blue-black decks would occasionally need to turn to Dream Twist to mill themselvesthis was particularly common in decks that were loaded up with Stitched Drakes so they could, you know, actually cast their 3/4 fliers on turn threeunder most circumstances, a couple of Armored Skaabs, a Deranged Assistant, and a Forbidden Alchemy would be a more than sufficient amount of self-mill for their decks to work
The God-Eternals are four gods that appeared in War of the Spark : God-Eternal Kefnet, God-Eternal Rhonas, God-Eternal Bontu, and God-Eternal Oketra
Doubling life loss is a very easy way to turn cards like Zulaport Cutthroat, Blood Artist, and Gray Merchant of Asphodel into quick or even immediate game enders
Hes the author of the cosmic horror novella ( The Nothing That Is ), a collection of short stories ( OH PAIN ), and a novel ( Boris Says the Words )
These will protect best against accidents like a spilled drink