It means the purchase has to be justified by something beyond raw pull math: entertainment value, sealed collecting, scarcity, historical role, or the possibility of hitting an outlier chase
Keys can be acquired in any of the following ways: If a location with a key on it has no clues, an investigator may take control of each of the location's keys as a If an investigator causes an enemy with a key on it to leave play, that investigator must take control of each of the keys that were on that enemy
Otherwise, players can tell where a single foil card is in its library and arrange its placement on purpose if it's curled or warped
Back then, the entire game fit into a single binder
Step up to graded 10 and the number jumps to roughly $18,000, with some examples having cleared $25,000
Theres the argument that Chromatic Lantern eases the stress of having to tap lands correctly, but Im not giving a card credit for rewarding players for playing worse