Lurrus of the Dream-Den So much of this article can be distilled to opportunity costs
The activated ability is pretty good, especially if youre making tokens into suspects, something that doesnt seem particularly far-fetched
It is yet to be seen if Modern becomes remotely friendly to creature combo in a post-Oko era, but options for your base that are a little less vulnerable to answers cant hurt its odds

Each ONE Commander deck includes: 1 Ready-to-play deck of 100 Magic cards (2 traditional foil legendary cards, 98 non-foil cards) featuring 10 new-to- Magic cards 1 Two-card Collector Booster Sample Pack (contains 1 traditional foil or non-foil alternate-treatment card with a rarity of rare or higher and one traditional foil ichor treatment common or uncommon card) 1 Foil-etched display commander (a thicker cardstock representation of the commander card with foil etched into the card's border and art) 10 Double-sided tokens 1 Deck box (can hold 100 sleeved cards) 1 Life wheel A Strategy insert and reference card Phyrexia: All Will Be One Jumpstart Boosters Just like with Phyrexia: All Will Be One Commander decks, you can jump into the action and start playing with Phyrexia: All Will Be One Jumpstart Boosters
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A power boost that sticks around since it's counters that can also blow people out by saving your whole team when he gets flashed in, and then stick around to make your team super hard to deal with, this is a slam dunk in Soldier decks