But the upside here when it works - getting non-legendary copies of anything that can land a hit - is crazy enough that players are going to want to put this in their decks
You need to be able to protect your game plan and come back from situations that go awry

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That's 4 lore gain out of nowhere
For twice the mana of a Man-o'-War you trade a boring Gray Ogre for a powerful game ending flyer
Thrasios, because of partner and two mana in his cost makes him heavily played just by those that want the colors in their deck, or a cheap body to drop