Aside from experimenting with location cards, two of my favorite cards in the starter decks are an inkable Emerald Robin Hood that delivers four lore for a cost of only six ink and an uninkable Ruby Simba card that delivers three lore for a cost of two ink
Epic cards will not only have an open air artwork compared to the regular version of the card, but also a rainbow foil treatment, gloss treatment on the art, and holofoil treatment on the icons
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With so many other fantastic amethyst cards with better effects to invest in, this Sisu falls short
If your opponents can't deal with Evasive characters, they can exert themselves to draw cards and gain lore with no fear of retaliation aside from outright removal
The synergy between Ambers sustain and Rubys speed creates a deck that rewards proactive play